Sr. User Experience Designer
Autodesk, Inc.
Jan 2008 - Present
Leveraged visual design skills to create Autodesk.com web experiences, wireframes, hi-fidelity comps, illustrations, data visualization, journey maps, personas, and prototypes.
Utilized customer-centered design methodologies such as LUMA & Scenario-Focused Engineering to produce outstanding web experiences.
Collaborated closely with a global team consisting of, but not limited to, UI/UX designers, researchers, data analysts, front & backend developers, content strategists, marketing managers, and product owners.
Conducted and observed user-testing sessions to collect feedback, iterate, and optimize designs.
UX & Visual Designer
Thymed
Nov 2014 - Jul 2015
Design lead on Thymed, an all-purpose interval timer app on iOS. Developed wireframes, prototypes, design comps, and collaborated directly with a developer.
Web Design Intern
Autodesk, Inc.
Feb 2007 - Dec 2007
Worked under the Web Design team in support of Autodesk.com. Produced a large volume of assets including imagery, videos, and Flash banners while meeting tight deadlines and adhering to brand guidelines.
Freelance Illustrator
Self Employed
May 2008 - Nov 2017
Created commercial storyboards, video game box art concepts, and brand illustrations for various clients like Ubisoft, Office of Brothers Inc. etc.
Education
Academy of Art University
Bachelor of Fine Art, Illustration
2004 - 2007
University of Florida
Bachelor of Science, Computer Science
1998 - 2003
Tools
Adobe CC Suite - Illustrator, Photoshop, XD, Premiere Pro, Lightroom
Figma
Sketch
Invision
Methodologies
Agile Development
LUMA
Scenario Focused Engineering
Skills
Visual/Graphic Design
Sketching & illustration
Storyboarding
Photography
Responsive Design
Wireframing